
- BGG rank
- BGG #875
- BGG rating
- 6.9
Liar's Dice
- 2–10 players
- 15–30 min
- Complexity 1.3/5
- 1800

2005
Rules assistance for Texas Roll'Em
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Texas Roll'Em is a board game released in 2005 for 2–6 players, 30 minutes per game, and ages 10 and up. It was designed by Richard Borg and its main mechanics are Dice Rolling and Betting and Bluffing.
Texas Roll'Em is a new variant of Liar's Dice with a Texas Hold'Em flair. As in Liar's Dice, all players secretly roll a number of dice (in this case, 4 of them). Additionally, there are 3 "community" dice rolled in advance, mirroring the "flop" in Texas Hold'Em poker. Players "bid" the number of dice of a certain type that they think have been rolled, totalling all players' dice plus the community dice. (There are also wilds that count as any type.) Players must continue increasing the "bid" clockwise around the table until someone decides to "call" the bidder. Then, all dice are revealed, and 2 additional "community" dice are rolled, mirroring the "river" and the "turn". If the bidder can make his bid, the caller must pay him the number of chips equal to the difference between his bid and the actual count, otherwise the bidder pays the caller. If the bidder made his bid exactly, he wins the pot. In any case, the loser of that challenge also loses one of their dice. A player is out of the game if he runs out of chips or dice.
Texas Roll'Em supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Texas Roll'Em is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Texas Roll'Em for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Texas Roll'Em has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Texas Roll'Em belongs to these categories: Dice and Bluffing. Its main mechanics are Dice Rolling and Betting and Bluffing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Texas Roll'Em are: Richard Borg. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Texas Roll'Em as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.