
- BGG rank
- BGG #13,973
- BGG rating
- 8.3
Burnside Takes Command
- 2 players
- 120 min
- Complexity 3.2/5
- 2003

Rules assistance for The Annexation of Chiraz
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Annexation of Chiraz is a board game expansion released in 2009 for 2 players and ages 12 and up. It was designed by Charles S. Grant (II) and Phil Olley and its main mechanics are Simulation and Scenario / Mission / Campaign Game.
The Annexation of Chiraz links five Table Top Teasers or scenarios together in a mini campaign. They can be played as stand alone battles or sequentially with each impacting on the next. The year is 1754 and hostilities between those two old adversaries, The Grand Duchy of Lorraine and the Vereinigte Freie Städte (VFS), - the United Free Provinces - a fairly tight agglomeration of countries, small principalities, republics and city states, are continuing. The Grand Duchy of Lorraine, closely allied to France further to the west, has struggled to maintain her borders for many years against the blatant aggression of the VFS. The VFS is itself part of a broader alliance known as The Electoral League. A part of this alliance is the Electorate of Tuetonburg-Fredonia to the south of the VFS and with a small border with Lorraine delineated by the River Surren. Tuetonburg-Fredonia has in recent years assisted her allies in their conflict with finance and mercenaries but has herself maintained a polite detachment from matters military– things are about to change! —description from publisher
The Annexation of Chiraz supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists The Annexation of Chiraz for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Annexation of Chiraz belongs to these categories: Wargame and Expansion for Base-game. Its main mechanics are Simulation and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Annexation of Chiraz are: Charles S. Grant (II) and Phil Olley. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Annexation of Chiraz as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.