The Architect
BGG rank
BGG #19,451
BGG rating
6.9

The Architect

Rules assistance for The Architect

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 20–40 min
  • 10+
  • Complexity 2.0/5

Rules assistant for The Architect

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Answers come from the official rulebook, with the page to check.

The Architect is a board game for 1–4 players, 20–40 minutes per game, and ages 10 and up. It was designed by Charles Ward and its main mechanics are Tile Placement, Square Grid, and Layering.

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About the game

The solo, card laying game, for lovers of architecture aged 10 and over, by Charles Ward. SUMMARY Complete the plan for a luxurious mansion, maximise the layout, and comply with 3 simple design principles. GAMEPLAY Having set aside the 2 external doors cards, the player will draw 1 card at a time and place it on, under, or next to other cards, in either orientation, covering all or part of the existing cards to create a floor plan. The floor plan must connect 2 external doors via a corridor (described as a very long room) with doors leading off to rooms. Each room scores you one point. But each penalty subtracts one point. The 3 design principles that cause a penalty are: doors that open onto walls, missing walls (making a room or corridor open to the outside world), and rooms that are inaccessible.

Questions and answers

The Architect supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.