The Battle at Kemble's Cascade: Cetus
BGG rating
7.0

Expansion for The Battle at Kemble's Cascade

The Battle at Kemble's Cascade: Cetus

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Rules assistance for The Battle at Kemble's Cascade: Cetus

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 75 min
  • 13+

Rules assistant for The Battle at Kemble's Cascade: Cetus

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Battle at Kemble's Cascade: Cetus is an expansion for The Battle at Kemble's Cascade released in 2015 for 1–5 players, 75 minutes per game, and ages 13 and up. It was designed by Anders Tyrland and Olle Tyrland and its main mechanics are Hand Management, Simultaneous Action Selection, and Grid Movement.

Similar games

About the game

The Battle at Kemble's Cascade: Cetus features a huge Lovecraftian eel that serves as an intermediary boss level during the game. Cetus appears following the asteroid stage and sits at the top of the screen (as a temporary sixth row) while the wormhole stage scrolls normally below it. At the beginning of each round, Cetus draws from its own "boss" sector card deck, revealing either a wormhole or a burst bomb. To determine which column receives this payload, draw from the regular sector card deck and match its special icon to the corresponding boss segment. Cetus sticks around long enough to dump two bombs and two wormholes onto the star field, then it takes off. This beast is worth a fair number of points and bellonium, but its head and belly are immune to Gamma, so you need alternative methods to take those out.

Editions

  • The Battle at Kemble's Cascade: CetusenZ-Man Games2015
  • The Battle at Kemble's Cascade: CetusfrFilosofia Éditions2015

Questions and answers

The Battle at Kemble's Cascade: Cetus supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.