The Battle of Helm's Deep
BGG rank
BGG #21,372
BGG rating
6.6

The Battle of Helm's Deep

1974

Rules assistance for The Battle of Helm's Deep

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 12+
  • Complexity 2.9/5

For 2 players

Rules assistant for The Battle of Helm's Deep

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Battle of Helm's Deep is a board game released in 1974 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Richard R. Jordison and its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement.

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About the game

The Battle of Helm's Deep was a short siege in the early part of the campaign, when the forces of good were being driven back by the forces of evil. The men of Rohan under Theoden, their king, had fallen back to an ancient fortress in a narrow mountain gorge, closely pursued by the evil forces of Saruman, a traitorous magician. This game recreates the storming of the fortress on the night of March 3rd, 3019 of the Third Age of Middle Earth." 11" x 17" map with colored terrain using 7/8"hexes 15 Gold 5/8" thin die-cut Men of Rohan counters 13 Green 5/8" thin die-cut Man-Orcs counters 14 Blue 5/8" thin die-cut Dunlander counters Additional ladders and bombs 14 turns

Questions and answers

The Battle of Helm's Deep supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.