
- BGG rating
- 6.4
Dark Blades Expansion Set
- 2–8 players
- 120 min
- Complexity 2.0/5
- 1989

1986
Rules assistance for Dark Blades
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dark Blades is a board game released in 1986 for 2–8 players, 120 minutes per game, and ages 12 and up. It was designed by Andy McKay and Chris Bayliss and its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement.
Dark Blades is part of the Cry Havoc series of games. It adds a fantasy element to the system by including mythical beasts and magic. Contents: Over 200 double-sided counters 2 combat maps An Island map for campaign use 24 spell cards 40 page rulebook with 4 scenarios 2 Quick reference sheets Beginner's guide Part of the Cry Havoc series.
Dark Blades supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dark Blades is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dark Blades for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dark Blades has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dark Blades belongs to these categories: Fantasy and Wargame. Its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dark Blades are: Andy McKay and Chris Bayliss. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dark Blades as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.