
- BGG rank
- BGG #6,827
- BGG rating
- 7.5
Tanto Monta: The Rise of Ferdinand & Isabella 1470-1516
- 4 players
- 240–360 min
- Complexity 4.6/5
- 2024

2025
Rules assistance for The Charge of the 3 Kings: Navas de Tolosa 1212
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
The Charge of the 3 Kings: Navas de Tolosa 1212 is a board game released in 2025 for 2 players, 120–240 minutes per game, and ages 14 and up. It was designed by Carlos Diaz Narvaez and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
THE CHARGE OF THE 3 KINGS 1212: BATTLE OF LAS NAVAS DE TOLOSA An epic clash between Christian and Muslim armies with a dynamic impulse-based game system that will delight even the most demanding strategists. In 1212, Alfonso VIII decided that it was time to take revenge for his defeat at Alarcos a few years earlier at the hands of the Almohads. They had come to the Peninsula from the Maghreb imposing their rule and strict religious norms on the Andalusians with plans to expand Islam into the Christian-held territories. At that time, the Peninsula was divided into five Christian kingdoms: Castile, Leon, Aragon, Portugal, and Navarre. However, being bound by the same religion did not stop them from fighting amongst themselves, and by no means were they unified nor did they have the same interests. Alfonso VIII of Castile requested the bull of the crusade for his fight against the Almohads, which meant that if he could not get the other Christian kingdoms to participate, he could at least make sure he would not be attacked from behind as he advanced south. The Pope grants this endeavor the status of a crusade, which results in knights and kings from other kingdoms and places in Europe joining Alfonso’s campaign, in addition to his neighbors on the Peninsula. Each player has 5 formations and a deck of tactical cards and a deck of strategic cards. During his turn, the player will receive tactical and strategic cards and will activate 3 of his formations, each in a different impulse and alternating with his opponent. In each impulse you can play a tactical card, even in the opponent's impulse if the card is a reaction card. Additionally, during any moment of the turn, the player can play a strategic card. • Recreate this epic battle in less than 3 hours. • The game cards allow players to alter the game rules in order to surprise their opponent and foil their plans. • Each side has at their disposal a wide variety of units with special abilities that affect the course of the battle, along with a unique deck of cards that will en-sure no two games are alike. • Thanks to the game’s impulse-based system and the possibility to interrupt your opponent’s turn, both players will have a great time as the battle unfolds. • The game’s design and illustration has been meticulously crafted with the idea of immersing players in a medieval-themed experience. • Historical accuracy. Includes a scenario book that pro-vides a detailed summary of the battle, how it unfold-ed, the aftermath, as well as an example of play. —description from the publisher
The Charge of the 3 Kings: Navas de Tolosa 1212 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for The Charge of the 3 Kings: Navas de Tolosa 1212 is 120–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Charge of the 3 Kings: Navas de Tolosa 1212 for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Charge of the 3 Kings: Navas de Tolosa 1212 has a complexity rating of 3.6 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Charge of the 3 Kings: Navas de Tolosa 1212 belongs to these categories: Wargame and Medieval. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Charge of the 3 Kings: Navas de Tolosa 1212 are: Carlos Diaz Narvaez. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Charge of the 3 Kings: Navas de Tolosa 1212 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.