The Game of Pilgrim's Progress
BGG rank
BGG #27,031
BGG rating
5.7

The Game of Pilgrim's Progress

1994

Rules assistance for The Game of Pilgrim's Progress

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45 min
  • 5+
  • Complexity 1.3/5

For 2 players

Rules assistant for The Game of Pilgrim's Progress

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Answers come from the official rulebook, with the page to check.

The Game of Pilgrim's Progress is a board game released in 1994 for 2–4 players, 45 minutes per game, and ages 5 and up. It was designed by Marla Hershberger and its main mechanics are Roll / Spin and Move and Dice Rolling.

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About the game

Overview of the game as written in the rule booklet: "You are the "Pilgrim" and will begin your journey from the City of Destruction with a heavy burden of sins on your back. You desperately want to get rid of your burden but must carry it until you arrive at the cross. Your destination is the Celestial City where you will receive a wonderful inheritance. To successfully complete the journey, you must travel through some dangerous territory. Evil forces will seek to discourage and defeat you by putting hindrances and obstacles in your path. You may become bogged down in the slough, face hungry lions, battle with Apollyon or encounter the terrible Giant Despair. You must be alert at all times, prepared to use the spiritual weapons acquired throughout the journey to defeat the enemy and receive your final reward." Similar to "Life," you walk through stages of a spiritual (Christian) journey facing the obstacles as described in John Bunyan's book "Pilgrim's Progress." The four pawns are "pilgrims" each having "burdens" that are removable. The object of the game is to remove the burden as fast as possible with game cards (i.e. Faith, Encouragement, Armor of God, etc...).

Publishers

  • Family Time, Inc.
  • Top Orient Ent. Co., Ltd.

Questions and answers

The Game of Pilgrim's Progress supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.