
- BGG rank
- BGG #2,099
- BGG rating
- 7.2
Village Rails
- 2–4 players
- 45 min
- Complexity 2.2/5
- 2022

Expansion for The Guild of Merchant Explorers
2022
Rules assistance for The Guild of Merchant Explorers: The Queen's Special Orders
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Guild of Merchant Explorers: The Queen's Special Orders is an expansion for The Guild of Merchant Explorers released in 2022 for 1–4 players, 30–45 minutes per game, and ages 14 and up. It was designed by Matthew Dunstan and Brett J. Gilbert and its main mechanics are Network and Route Building, Hexagon Grid, and Line Drawing.
The Queen has sent out a call to The Guild of Merchant Explorers, asking brave adventurers to voyage to all corners of the kingdom of Tigomé. While the kingdom is flourishing, its maps have not been updated in some time and its great cities have lost contact with one another. With your team of explorers, you will journey over rough seas, majestic mountains, vast deserts, and lush grasslands to establish trade routes between cities, visit far-seeing discovery towers, and discover new villages that have emerged. —description from the publisher
The Guild of Merchant Explorers: The Queen's Special Orders supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Guild of Merchant Explorers: The Queen's Special Orders is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Guild of Merchant Explorers: The Queen's Special Orders for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Guild of Merchant Explorers: The Queen's Special Orders has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Guild of Merchant Explorers: The Queen's Special Orders belongs to these categories: Exploration, Adventure, and Nautical. Its main mechanics are Network and Route Building, Hexagon Grid, and Line Drawing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Guild of Merchant Explorers: The Queen's Special Orders are: Matthew Dunstan and Brett J. Gilbert. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Guild of Merchant Explorers: The Queen's Special Orders as an expansion for The Guild of Merchant Explorers. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Guild of Merchant Explorers to use it. Check that your edition of The Guild of Merchant Explorers is compatible, as some expansions were revised between editions.