The High Kings of Tara
BGG rank
BGG #20,889
BGG rating
6.3

The High Kings of Tara

1998

Rules assistance for The High Kings of Tara

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 10+
  • Complexity 1.9/5

Rules assistant for The High Kings of Tara

What would you like to know?

Answers come from the official rulebook, with the page to check.

The High Kings of Tara is a board game released in 1998 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Murray Heasman and its main mechanics are Tile Placement, Pattern Building, and Pattern Recognition.

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About the game

Players take turns moving their kings around a playing field of hills. The kings movement is like a knight in chess. During the opening, hills are claimed, but you can't claim 2 hills that are adjacent. In the midgame, knots are formed and merged together forming contiguous chains of hill ownership. The player with the *fewest* knots wins the game. A 4 player partnership is included with the rules of the game. Tara: Ireland's Royal Board Game is a revamped version of this game.

Publishers

  • ABACUSSPIELE
  • Tailten Games
  • Real Original Games

Questions and answers

The High Kings of Tara supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.