The Isofarian Guard: Shadows of the Mercenary's Guild

Expansion for The Isofarian Guard

The Isofarian Guard: Shadows of the Mercenary's Guild

2026

Rules assistance for The Isofarian Guard: Shadows of the Mercenary's Guild

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players

Rules assistant for The Isofarian Guard: Shadows of the Mercenary's Guild

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Isofarian Guard: Shadows of the Mercenary's Guild is an expansion for The Isofarian Guard released in 2026 for 1–2 players.

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About the game

Shadows of the Mercenary's Guild introduces a collection of new side quests, bounty quests, challenges, and surprises. Each of the five campaigns receives a brand-new side quest, but together they form one connected storyline that ties them all together. We've also added three additional Side Quests for Campaign 5 that let you use any combination of Guards, giving veteran players even more ways to experience the game. Alongside those quests you'll discover a brand-new enemy, a new boss encounter, a fresh collection of Stonebound Ability Cards, and a series of exceptionally difficult bounty quests designed specifically for players looking for their next challenge.

Publishers

  • Sky Kingdom Games

Questions and answers

The Isofarian Guard: Shadows of the Mercenary's Guild supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.