
- BGG rating
- 7.4
最後の巫女:反逆の狼煙 (The Last Kannagi: Hangyaku no Noroshi)
- 2–4 players
- Complexity 4.0/5
- 2020

2020
Rules assistance for 最後の巫女 (The Last Kannagi)
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
最後の巫女 (The Last Kannagi) is a board game released in 2020 for 2–4 players and ages 14 and up. It was designed by Kagawa Toshimune (香川俊宗) and its main mechanics are Variable Player Powers, Area Majority / Influence, and Grid Movement.
A shrine maiden who protects the last land of endangered humans by "dirt". They have different beliefs. At the same time as the final battle to protect humanity, it is also a faction battle of the shrine maidens. It is a victory point system game that is played 24 hours x 5 days in-game time, focusing on human defense and belief rating. The board is a hexagonal hex map, and it starts with "dirt" placed on almost the entire surface. In addition to movement, the actions performed by the player include erection, blessing, prayer, dedication, and shrine maiden-like options. The resource used for the main action is the "time" in the game, and the higher the level of the action, the faster the "time track" will advance. And the "person with the slowest progress of the time track" is the active player. In addition, the collected and purified "Dirty", "Protection", and "Revelation" cards will help you in the process. Collecting resources by collecting impurities, strengthening the company that supports it, and the unique ability of the shrine maiden in charge ... These are intricately intertwined, and the battle of humankind at the end is depicted. -Google translation of publisher's website 『穢れ』により絶滅寸前の人間たちの最後の地を守る、巫女。彼女らはそれぞれ違う信仰を持っている。 人類を守る最後の戦いであるのと同時に、それは巫女たちの派閥争いでもある。 ゲーム内時間で24時間×5日間で行う、人類防衛と信仰の格付けをメインとした、勝利点制のゲームです。 盤面は六角ヘクスマップで、ほぼ全面に『穢れ』が置かれている状態で始まります。 プレイヤーの行うアクションは移動のほか、建立・加護・祈祷・奉納と巫女さんらしい選択肢。 メインとなるアクションに使うリソースは、ゲーム内の『時間』であり、アクションのレベルを上げるほど『時間トラック』が早く進みます。そして、一番『時間トラックの進みが遅い人』が手番プレイヤーとなります。 他にも、回収・浄化した『穢れ』や『加護』『啓示』のカードが進行を手助けしてくれます。 穢れを回収することによるリソースの収集と、支援をしてくれる社の強化、そして担当巫女の固有能力……これらが複雑に絡まりあい、終末の人類の戦いが描かれます。
最後の巫女 (The Last Kannagi) supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists 最後の巫女 (The Last Kannagi) for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
最後の巫女 (The Last Kannagi) has a complexity rating of 3.6 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
最後の巫女 (The Last Kannagi) belongs to these categories: Fantasy and Mythology. Its main mechanics are Variable Player Powers, Area Majority / Influence, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 最後の巫女 (The Last Kannagi) are: Kagawa Toshimune (香川俊宗). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 最後の巫女 (The Last Kannagi) as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.