
- BGG rank
- BGG #100
- BGG rating
- 8.6
Arkham Horror: The Card Game (Revised Core Set)
- 1–4 players
- 45–180 min
- Complexity 3.7/5
- 2021

Expansion for The Lord of the Rings: The Card Game
Rules assistance for The Lord of the Rings: The Card Game – A Journey to Rhosgobel
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Lord of the Rings: The Card Game – A Journey to Rhosgobel is an expansion for The Lord of the Rings: The Card Game released in 2011 for 1–2 players, 60 minutes per game, and ages 13 and up. It was designed by Nate French and its main mechanics are Variable Player Powers, Hand Management, and Cooperative Game.
Game description from the publisher: As the heroes continue through the Anduin Valley, they hear the piercing cry of an eagle over the distant ridge. They hurry to investigate, only to find a great eagle, suffering from wounds that appear to have come from goblin weapons. They only have short time to get the eagle assistance before it perishes. A Journey To Rhosgobel is the third Adventure Pack in the Shadows of Mirkwood Cycle for The Lord of the Rings: The Card Game! After facing a fearsome group of trolls, the heroes have pressed further into the Anduin Valley to continue their search for Gollum. However, when they stumble across a dying eagle wounded in a fight with goblins, they are compelled to offer their assistance. During their search for Gollum, the heroes must take a detour in order to save a valuable ally. Since the Eagles play such an important role in the Shadows of Mirkwood Adventure Packs, players will want to retain the trust of their winged allies by saving one of their kin. In order to do so, they must bring the bird to Rhosgobel and seek out the wizard Radagast, who knows many secrets of the wild. A Journey to Rhosgobel contains 60 fixed cards from the Shadows of Mirkwood cycle. In this exciting expansion, even more Eagles join the Tactics sphere, while Leadership players are given a Dúnedain Quest that will inspire confidence in their cause. The heroes’ trek through Mirkwood leads them to Haldir of Lórien, whose unnatural agility will aid the party in their task. However, the sky grows dark with foul minions of the Shadow, and every step toward Rhosgobel causes the heroes’ avian ally more pain. There is no time to lose!
The Lord of the Rings: The Card Game – A Journey to Rhosgobel supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Lord of the Rings: The Card Game – A Journey to Rhosgobel is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Lord of the Rings: The Card Game – A Journey to Rhosgobel for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Lord of the Rings: The Card Game – A Journey to Rhosgobel has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Lord of the Rings: The Card Game – A Journey to Rhosgobel belongs to these categories: Card Game, Fantasy, and Novel-based. Its main mechanics are Variable Player Powers, Hand Management, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Lord of the Rings: The Card Game – A Journey to Rhosgobel are: Nate French. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Lord of the Rings: The Card Game – A Journey to Rhosgobel as an expansion for The Lord of the Rings: The Card Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Lord of the Rings: The Card Game to use it. Check that your edition of The Lord of the Rings: The Card Game is compatible, as some expansions were revised between editions.