The Lord of the Rings: The Card Game – The Dark of Mirkwood
BGG rating
8.4

Expansion for The Lord of the Rings: The Card Game

The Lord of the Rings: The Card Game – The Dark of Mirkwood

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Rules assistance for The Lord of the Rings: The Card Game – The Dark of Mirkwood

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 30–60 min
  • 13+
  • Complexity 3.8/5

Rules assistant for The Lord of the Rings: The Card Game – The Dark of Mirkwood

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Answers come from the official rulebook, with the page to check.

The Lord of the Rings: The Card Game – The Dark of Mirkwood is an expansion for The Lord of the Rings: The Card Game released in 2022 for 1–2 players, 30–60 minutes per game, and ages 13 and up. It was designed by Nate French and its main mechanics are Variable Player Powers, Hand Management, and Variable Set-up.

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About the game

Your Fellowship of heroes have narrowly escaped from their ordeal in Dol Guldur. After a brief stay in Lórien, your party is on its way back to Thranduil when they see smoke billowing up from the eaves of Mirkwood. The black plumes lead you to the smoldering remains of a Woodman village, with bodies strewn about and black-feathered arrows sticking from their backs. This is clearly the work of Goblins, and the pained gasps of a dying Woodman tells you that the survivors were taken by the fiends to their lair within the forest. You swear an oath to rescue them if you can, or avenge them if you cannot, and so you draw your weapons and follow the trail into the woods. This standalone scenario pack contains two adventures: The Oath and The Caves of Nibin-dûm. These scenarios were originally released as part of the Limited Collector’s Edition for The Lord of the Rings LCG. Now, with the inclusion of new boon and burden cards and the onset of the Revised Core Set, you and your fellow heroes can take on these two challenging scenarios as their own two-part adventure or as an extension of the core set’s Mirkwood Paths campaign. Will you track down the Goblins and rescue the captives? Or will you become lost in the dark of Mirkwood? —description from the publisher

Questions and answers

The Lord of the Rings: The Card Game – The Dark of Mirkwood supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.