
- BGG rank
- BGG #18,116
- BGG rating
- 6.8
Robotech: Force of Arms
- 2 players
- 20–40 min
- Complexity 2.0/5
- 2018

2016
Rules assistance for The Lords of Rock
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Lords of Rock is a board game released in 2016 for 2–5 players, 20–45 minutes per game, and ages 8 and up. It was designed by Dave Killingsworth and David Ferguson (II) and its main mechanics are Hand Management and Take That.
After many millennium of ruling the universe the various gods of the universe find their power diminishing. The gods came together and the ones with remaining power agreed to wage a battle for the control of the universe. They realized the only way to do this was adapt to the modern age. They have agreed to a galactic battle of the bands. Battling across times and all over the world they agreed that the group with the most fans at the end of the tour will hold dominion over the universe. You assemble a band of gods from the pantheons you can choose from. You plan Concerts to gain fans, rocking and rolling against each other to become the ultimate force in the universe. Game Play:When playing the players play a series of concerts at different venues. The venues vary in difficulty from needing a single skill to succeed at the concert to needing all four skills. The venue card will show you what skill(s) you need and how many points (millions of souls) you will gain depending on where you finish in head to head competition with the other bands. Your band has a base value for each skill and your set list cards can boost your scores or hurt someone else's as you work to out play each other. You battle with your set lists to determine where each band finishes in the competition. After two rounds of venues the band with the most fans will be the winner and rule the universe unopposed. FOREVER. Additional Design Work By: Mark Montgomery & Angie KillingsworthAdditional Art By: Natalie Latinsky
The Lords of Rock supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Lords of Rock is 20–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Lords of Rock for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Lords of Rock has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Lords of Rock belongs to these categories: Card Game, Fantasy, and Music. Its main mechanics are Hand Management and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Lords of Rock are: Dave Killingsworth and David Ferguson (II). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Lords of Rock as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.