
- BGG rank
- BGG #3,239
- BGG rating
- 6.9
The Mind Extreme
- 2–4 players
- 20 min
- Complexity 1.3/5
- 2019

Rules assistance for The Mind: Level 13
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Mind: Level 13 is an expansion for The Mind released in 2018 for 2–4 players and ages 8 and up. It was designed by Wolfgang Warsch and its main mechanics are Hand Management and Cooperative Game.
The Mind: Level 13 is a single card expansion for The Mind, one that allows you to achieve "Transzendentales Über-Ich", that is, transcendental superego, should you be able to complete a round of the game after everyone starts with thirteen cards in hand. Now you can make The Mind last a little bit longer — assuming you even make it to that stage in the first place.
The Mind: Level 13 supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists The Mind: Level 13 for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Mind: Level 13 has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Mind: Level 13 belongs to these categories: Card Game, Number, and Expansion for Base-game. Its main mechanics are Hand Management and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Mind: Level 13 are: Wolfgang Warsch. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Mind: Level 13 as an expansion for The Mind. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Mind to use it. Check that your edition of The Mind is compatible, as some expansions were revised between editions.