The Naval SITREP: The Journal of Naval Miniatures Wargaming #38
BGG rating
8.0

The Naval SITREP: The Journal of Naval Miniatures Wargaming #38

2010

Rules assistance for The Naval SITREP: The Journal of Naval Miniatures Wargaming #38

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 60 min
  • 12+

Rules assistant for The Naval SITREP: The Journal of Naval Miniatures Wargaming #38

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Naval SITREP: The Journal of Naval Miniatures Wargaming #38 is a board game expansion released in 2010 for 2–8 players, 60 minutes per game, and ages 12 and up. It was designed by Larry Bond, Mal Wright, Michael Harris, Peter Grining, and Charlie Spiegel and its main mechanics are Dice Rolling.

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About the game

The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #38 was published in April of 2010. Table of contents: Bundesmarine in Action The Littoral Combat Ships Harpoon Scenario: Knife Fight in a Phone Booth Harpoon Scenario: Battle of the Yellow Sea The Imaginary Pegasus Class Fear God & Dread Nought Scenario: The Live Bait Squadron Ammunition Expenditure in Command at Sea Iran’s New Warship (Jamaran FF) Canada’s Halifax FELEX Upgrade CaS Scenario: Battle of the Seven Brothers Fear God & Dread Nought Scenario: The End of the Rainbow Harpoon Q&A: BOL Accuracy CaS Q&A: Detecting Active Sonars CaS Q&A: Dogfights Book Review: Coastal Convoy 1939 - 45: The Indestructible Highway, by Nic Hewitt

Questions and answers

The Naval SITREP: The Journal of Naval Miniatures Wargaming #38 supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.