The Ninth World: A Skillbuilding Game for Numenera – The Beyond Pack
BGG rating
6.5

Expansion for The Ninth World: A Skillbuilding Game for Numenera

The Ninth World: A Skillbuilding Game for Numenera – The Beyond Pack

2018

Rules assistance for The Ninth World: A Skillbuilding Game for Numenera – The Beyond Pack

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 30–60 min
  • 13+

Rules assistant for The Ninth World: A Skillbuilding Game for Numenera – The Beyond Pack

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Ninth World: A Skillbuilding Game for Numenera – The Beyond Pack is an expansion for The Ninth World: A Skillbuilding Game for Numenera released in 2018 for 1–5 players, 30–60 minutes per game, and ages 13 and up. It was designed by Paul Peterson, Mike Selinker, and Boyan Radakovich and its main mechanics are Variable Player Powers, Hand Management, and Auction / Bidding.

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About the game

A set of 55 regions cards from beyond the Steadfast. This set features the regions in these kingdoms: The Black Riage, The Caecilian Jungle, The Plains of Kataru, Seshar, The Frozen South, The Cloudcrystal Skyfields, Lostrei the Spiritlands, Vralk the Red Kingdom, Corao, The Lands of the Dawn, and The Rayskel Cays. This set was made available only to Kickstarter backers. -description from designer

Questions and answers

The Ninth World: A Skillbuilding Game for Numenera – The Beyond Pack supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.