
- BGG rank
- BGG #6,914
- BGG rating
- 7.8
Dark Rituals: Malleus Maleficarum
- 2–5 players
- 60–90 min
- Complexity 2.9/5
- 2020

Expansion for The Order of Vampire Hunters
2017
Rules assistance for The Order of Vampire Hunters: Vibora and the Jararaca Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Order of Vampire Hunters: Vibora and the Jararaca Expansion is an expansion for The Order of Vampire Hunters released in 2017 for 1–4 players and 90 minutes per game. It was designed by Filippo Chirico and its main mechanics are Cooperative Game and Action Points.
This expansion for The Order of Vampire Hunters includes: 7 Highly Detailed Plastic Miniatures: • Vibora and Culebra • 6 Jararaca 2 Vampire ID Cards. 15 Vampire Encounter Cards. 4 Vampire Activation Cards. 1 Rule Sheet. Vibora is a powerful Elder Vampire, more than 500 years old. She is always seen with a small pack of decrepit minionsand her familiar, a massive python, Culebra. Her origins are lost in time, but her reptilian nature is clear. She controls all snakes in her vicinity and has a life-sustaining bond with Culebra: the python is as old as she is. Many in the Order say that Culebra is the source of her power, not vice versa. Early stories describe Vibora as a beautiful, beguiling woman but this could simply be a myth. Now, she is a hideous scaled creature. Hunters that have survived an encounter with Vibora report it is the snake’s writhing dance that captivates them, not Vibora’s charms. The Jararaca are not of the true Vampire bloodline and don’t live as their own clan. They are simply Vibora’s most recent victims, unfortunate humans that persist in the undead state for a short while after they have turned. They are weak and tainted, not surviving long at best, and expiring quickly if separated from Vibora and the pack: what little life force Vibora passes on to them seems to be sustained only when they are together.
The Order of Vampire Hunters: Vibora and the Jararaca Expansion supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Order of Vampire Hunters: Vibora and the Jararaca Expansion is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The Order of Vampire Hunters: Vibora and the Jararaca Expansion belongs to these categories: Horror, Miniatures, and Expansion for Base-game. Its main mechanics are Cooperative Game and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Order of Vampire Hunters: Vibora and the Jararaca Expansion are: Filippo Chirico. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Order of Vampire Hunters: Vibora and the Jararaca Expansion as an expansion for The Order of Vampire Hunters. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Order of Vampire Hunters to use it. Check that your edition of The Order of Vampire Hunters is compatible, as some expansions were revised between editions.