
- BGG rank
- BGG #221
- BGG rating
- 7.7
Chaos in the Old World
- 3–4 players
- 60–120 min
- Complexity 3.2/5
- 2009

Rules assistance for The Others: 7 Sins – Sons of Ragnarok Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Others: 7 Sins – Sons of Ragnarok Expansion is an expansion for The Others released in 2016 for 2–5 players and ages 14 and up. It was designed by Eric M. Lang and its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence.
The Sons of Ragnarok are a notorious outlaw biker gang, that could very nearly have become Acolytes of Sin themselves. However, their total rejection for following orders made any approach to try and conscript them to aid the sins result in a very dead servant of sin. This biker gang is obsessed with Viking mythology, with members assuming nicknames in reference to the Norse Gods. The realization that the Apocalypse (or Ragnarok, as they prefer to call it) was upon them stirred the gang into a battle frenzy! However, their contempt for authority also means they would never agree to join FAITH. Though that doesn't stop them from carrying on the fight against the Others on their own terms! The Sons of Ragnarok Expansion box contains a full team of 7 heroes, including a Leader, 2 Fixers, 2 Snipers, and 2 Bruisers. These rebels tend to operate outside of FAITH, but they can be mixed and matched with any FAITH team as your group may choose. This team follows the same rules as any FAITH group, though they were designed with special synergy among themselves.
The Others: 7 Sins – Sons of Ragnarok Expansion supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists The Others: 7 Sins – Sons of Ragnarok Expansion for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Others: 7 Sins – Sons of Ragnarok Expansion has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Others: 7 Sins – Sons of Ragnarok Expansion belongs to these categories: Fighting, Horror, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Others: 7 Sins – Sons of Ragnarok Expansion are: Eric M. Lang. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Others: 7 Sins – Sons of Ragnarok Expansion as an expansion for The Others. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Others to use it. Check that your edition of The Others is compatible, as some expansions were revised between editions.