The Phantom: The Card Game – Stamus Contra Malum
BGG rating
7.3

Expansion for The Phantom: The Card Game

The Phantom: The Card Game – Stamus Contra Malum

2021

Rules assistance for The Phantom: The Card Game – Stamus Contra Malum

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 20–40 min
  • 14+

Rules assistant for The Phantom: The Card Game – Stamus Contra Malum

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Phantom: The Card Game – Stamus Contra Malum is an expansion for The Phantom: The Card Game released in 2021 for 1–2 players, 20–40 minutes per game, and ages 14 and up. It was designed by Mikael Lyck and its main mechanics are Hand Management, Cooperative Game, and Solo / Solitaire Game.

Similar games

About the game

A side-mission where the player gets the chance to unlock 6 new allies and the Jungle Patrol headquarters. This adventure is thematically suited to the adventure Diana in The Jungle Patrol, but can be played along with any The Phantom: the Card Game adventures. Side-Missions are mini-adventure that can be played in parallel with adventure, they unlock new cards for the player and add one more thing to take care of. —description from the designer

Questions and answers

The Phantom: The Card Game – Stamus Contra Malum supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.