
- BGG rating
- 7.3
The Phantom: The Card Game – Stamus Contra Malum
- 1–2 players
- 20–40 min
- 2021

2021
Rules assistance for The Phantom: The Card Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
The Phantom: The Card Game is a board game released in 2021 for 1–2 players, 20–45 minutes per game, and ages 14 and up. It was designed by Mikael Lyck and its main mechanics are Hand Management, Cooperative Game, and Solo / Solitaire Game.
The Phantom the Card Game is an adventure game. You play alone or with a friend. You are in the world of The Phantom and can seek help from allies, using weapons and actions to support you. Players experience exciting adventures by using cunning to overcome problems and defeat enemies. Each round, players face a new problem that needs to be taken care of, but with limited resources and plays it is important to make good decisions to overcome short term obstacles, achieve the long term goal and at the same time evolve your supply of actions, items and allies. Any enemies that are not dealt with will injure you, making it hard to come back to full speed. The game includes 3 adventures that can be played in 4 different difficulties. Story of Devil: Follow the footsteps of the Phantom and experience how he met and bonded with his trusted wolf Devil. Based on Team Fantomen’s 1979 publication The Story of Devil, written by Donne Avenell and drawn by Georges Bess. Diana in the Jungle Patrol: Take part in the story about how Diana became an esteemed jungle patrol officer. Based on the classic story from 1973 by Magnus Knutsson and Jaime Vallvé. Year One: Jump into the story year one the 21st Phantom’s first adventure after taking the role as the Phantom. Based on the 2004 story created by Claes Reimerthi and Paul Ryan. —description from the designer
The Phantom: The Card Game supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Phantom: The Card Game is 20–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Phantom: The Card Game for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Phantom: The Card Game has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Phantom: The Card Game belongs to these categories: Card Game, Comic Book / Strip, and Adventure. Its main mechanics are Hand Management, Cooperative Game, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Phantom: The Card Game are: Mikael Lyck. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Phantom: The Card Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.