
- BGG rank
- BGG #50
- BGG rating
- 8.1
Marvel Champions: The Card Game
- 1–4 players
- 45–90 min
- Complexity 3.0/5
- 2019

Rules assistance for The Phantom: The Card Game – Terror in Mawitaan
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Phantom: The Card Game – Terror in Mawitaan is an expansion for The Phantom: The Card Game released in 2022 for 1–2 players, 20–40 minutes per game, and ages 14 and up. It was designed by Mikael Lyck and its main mechanics are Hand Management, Cooperative Game, and Solo / Solitaire Game.
The terrorist Chatu "The Python" is back in Bangalla and only you can stop him from harming innocent bystanders. based on Tony DePauls first Sunday story, published in newspaper between April 6th and September 28th of 2003 and was drawn by Graham Nolan. Terror in Mawitaan includes a new Adventure with rewards, the keyword Tough and the concept of Side-Missions, new Foes and new Allies.
The Phantom: The Card Game – Terror in Mawitaan supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Phantom: The Card Game – Terror in Mawitaan is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Phantom: The Card Game – Terror in Mawitaan for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Phantom: The Card Game – Terror in Mawitaan belongs to these categories: Card Game, Comic Book / Strip, and Expansion for Base-game. Its main mechanics are Hand Management, Cooperative Game, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Phantom: The Card Game – Terror in Mawitaan are: Mikael Lyck. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Phantom: The Card Game – Terror in Mawitaan as an expansion for The Phantom: The Card Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Phantom: The Card Game to use it. Check that your edition of The Phantom: The Card Game is compatible, as some expansions were revised between editions.