
- BGG rank
- BGG #3,103
- BGG rating
- 7.6
The Red Dragon Inn 5: The Character Trove
- 2–4 players
- 30–60 min
- Complexity 2.1/5
- 2015

2018
Rules assistance for The Red Dragon Inn 7: The Tavern Crew
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Red Dragon Inn 7: The Tavern Crew is a board game released in 2018 for 2–4 players, 30–60 minutes per game, and ages 13 and up. It was designed by Jeff Morrow and Sam Waller and its main mechanics are Variable Player Powers, Hand Management, and Player Elimination.
All the heroes have (finally) turned in for the night, so it’s time to kick back with a mug of ale, a fist of dice, and pouches lined with adventurers’ gold! The Wench joins the party at The Red Dragon Inn and she’s bringing the rest of the tavern crew—Jasper the Bouncer, Molly the Stablehand, and Warthorn Redbeard—with her! The Red Dragon Inn 7 is a new, 2-4 player standalone expansion to The Red Dragon Inn series of games. In this game, you and up to three of your friends will play as the staff of our beloved tavern, enjoying the night after all the adventuring patrons have passed out in their rooms (or stables). Of course this won’t be a quiet night of relaxation! Gamble, brawl and drink the night away as you prove you have what it takes to keep up with the heroes you handle night after night. The Red Dragon Inn 7 can be combined with all of our previous releases, letting you mix up the characters (and the mayhem) for games with four or more players! The Collector’s Edition includes content not found in the standard Kickstarter edition: 8 Promo Drinks Cards (includes 2 new Kickstarter Promos that will be in all backer rewards. The Collector’s Edition will also include 2 new Promo Drinks that will be released later on in 2019 or thereafter for other promotions plus an additional 4 reprints that were never offered on Kickstarter before): - Ettinbrau - The Good Stuff! (*) - Half-Ogre Brew (+) - Iron Guts Lager - Ozrik’s Powerale (+) - Purified Potent Pixie Power Punch (+) - Wizgille’s Phenomenale (+) - Ye Olde Drink ’n’ Dice (*) 4 Bonus Red Dragon Inn Drink Coasters Enamel Inlay Dragon’s Breath Ale Turn Marker Collector’s Edition Box (or not, if the Eco-Collector’s Edition) (*) Also in the Kickstarter Edition. (+) Previously released.
The Red Dragon Inn 7: The Tavern Crew supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Red Dragon Inn 7: The Tavern Crew is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Red Dragon Inn 7: The Tavern Crew for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Red Dragon Inn 7: The Tavern Crew has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Red Dragon Inn 7: The Tavern Crew belongs to these categories: Card Game, Fantasy, and Humor. Its main mechanics are Variable Player Powers, Hand Management, and Player Elimination. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Red Dragon Inn 7: The Tavern Crew are: Jeff Morrow and Sam Waller. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Red Dragon Inn 7: The Tavern Crew as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.