
- BGG rank
- BGG #2,079
- BGG rating
- 6.9
The Red Dragon Inn 2
2008
Rules assistance for The Red Dragon Inn 2
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 45 min
- 13+
- Complexity 1.8/5
For 2 players

Rules assistant for The Red Dragon Inn 2
What would you like to know?
Answers come from the official rulebook, with the page to check.
The Red Dragon Inn 2 is a board game released in 2008 for 2–4 players, 45 minutes per game, and ages 13 and up. It was designed by Cliff Bohm, Geoff Bottone, and Colleen Skadl and its main mechanics are Variable Player Powers, Hand Management, and Player Elimination.
About the game
The Red Dragon Inn 2 is a standalone game that can be combined with the original The Red Dragon Inn to create adventuring parties of up to eight drunken players. The Red Dragon Inn 2 includes its own drink deck, player mats, counters, Gold, markers, and the following heroic adventurers: Dimli the Dwarf: Grumpy, but tough and loyal, Dimli always seems to have a stash of gold secreted away somewhere. He can pretty much drink anyone else under the table. He's really, really good with his matched set of dwarven axes. He's not so good with darts, though. When he starts playing, duck. Eve the Illusionist: Eve defies description, mostly because we don't know what she really looks like. Her powers of illusion have saved her friends countless times from the extremely gullible monsters of the deep dungeon. She's been known to use her skills on her fellow party members when she gets bored. Fleck the Bard: Fleck is a dashing half-elf, ready with a smile or a song. His heroic tales and stirring lute-playing raises his friends' spirits, filling them with courage as they face the horrors of the deep dungeon. Fleck is always up for carousing, no matter the day or night. All the girls think he's so dreamy. Gog the Half-Ogre: A hulking brute from the flinty mountains who unfortunately doesn't know his own strength. He's not the brightest torch in the dungeon, but he's a nice guy and he tries hard. Never, ever dance with Gog.
Categories
Designers
Publishers
- Pegasus Spiele
- Arclight Games
- Hobby World
- SlugFest Games
Questions and answers
The Red Dragon Inn 2 supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Red Dragon Inn 2 is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Red Dragon Inn 2 for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Red Dragon Inn 2 has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Red Dragon Inn 2 belongs to these categories: Card Game, Fantasy, and Humor. Its main mechanics are Variable Player Powers, Hand Management, and Player Elimination. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Red Dragon Inn 2 are: Cliff Bohm, Geoff Bottone, and Colleen Skadl. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Red Dragon Inn 2 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.