
- BGG rank
- BGG #3,346
- BGG rating
- 8.5
Rangers of Shadow Deep
- 1–4 players
- 60–120 min
- Complexity 2.3/5
- 2018

Expansion for The Silver Bayonet: A Wargame of Napoleonic Gothic Horror
2024
Rules assistance for The Silver Bayonet: Egypt – Shadow of the Sphinx
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Silver Bayonet: Egypt – Shadow of the Sphinx is an expansion for The Silver Bayonet: A Wargame of Napoleonic Gothic Horror released in 2024 for 1–2 players. It was designed by Joseph McCullough and its main mechanics are Variable Player Powers, Dice Rolling, and Cooperative Game.
Face dangerous new foes, recruit new soldiers, and uncover the mysterious treasures of Ancient Egypt in two new campaigns, one competitive and one for solo or cooperative play. Somewhere beneath the shifting sands lies the forgotten knowledge of the pharaohs – magic granting power over wind and rain, life and death, and even time itself. Napoleon didn't cross the Mediterranean simply to conquer Egypt, he sought these ancient secrets. No one knows what he found, but his military victories since then speak for themselves. Now, as Bonaparte continues to burn his way through Europe, desperate nations have sent their own special units across the sea to search for a counter and end his rampage. Egypt: Shadow of the Sphinx is a supplement for The Silver Bayonet, in which the players' special units explore the mysteries of this great land, venturing into lost cities, forbidden ruins, and even beneath the Pyramids themselves. Contained within are two campaigns, one competitive and one for solo or cooperative play. Also included is a new recruitment list as well as a number of new soldier types, and the equipment that might give them an edge, but they will still have to face an array of terrifying foes, including mummies, werejackals, and serpopards, many not known to the living for more than 3,000 years... —description from the publisher
The Silver Bayonet: Egypt – Shadow of the Sphinx supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The Silver Bayonet: Egypt – Shadow of the Sphinx belongs to these categories: Fantasy, Wargame, and Horror. Its main mechanics are Variable Player Powers, Dice Rolling, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Silver Bayonet: Egypt – Shadow of the Sphinx are: Joseph McCullough. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Silver Bayonet: Egypt – Shadow of the Sphinx as an expansion for The Silver Bayonet: A Wargame of Napoleonic Gothic Horror. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Silver Bayonet: A Wargame of Napoleonic Gothic Horror to use it. Check that your edition of The Silver Bayonet: A Wargame of Napoleonic Gothic Horror is compatible, as some expansions were revised between editions.