The Stygian Society: Stretch Goals
BGG rating
8.1

Expansion for The Stygian Society

The Stygian Society: Stretch Goals

2020

Rules assistance for The Stygian Society: Stretch Goals

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60–120 min
  • 14+

Rules assistant for The Stygian Society: Stretch Goals

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Stygian Society: Stretch Goals is an expansion for The Stygian Society released in 2020 for 1–4 players, 60–120 minutes per game, and ages 14 and up. It was designed by Kevin Wilson and its main mechanics are Variable Player Powers and Cooperative Game.

Similar games

About the game

This pack includes stretch goals from The Stygian Society Kickstarter. It includes: Rita and Delores mid-boss mat Eigenstein wizard mat The Seer character mat and 15 character cards 4 Chest cards (Feel Great, Priming the Pump,Feel Good, Back in Action) 3 Upper Treasure Cards (Evil Arrow, Evil Gauntlet, Evil Spellbook) 3 Lower Treasure Cards (Clean Bill of Health, Crypt Keeper, Trap Bypass) 5 Woe Cards (Backstab, Counterattack, Doomed, Starless Night, Stricken Down) 5 Lamentation Cards (Exhaustion, Open Wound, Tired, Unlucky, Xanthous & Sangre) Woe and Lamentation cards may be added to the game for an even greater challenge. Each hero starts with one Woe or Lamentation that disadvantages them or the party, much like status cards, but much harder to get rid of.

Questions and answers

The Stygian Society: Stretch Goals supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.