The Tale of Ord
BGG rank
BGG #16,692
BGG rating
8.6

The Tale of Ord

2018

Rules assistance for The Tale of Ord

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 600–1200 min
  • 16+
  • Complexity 3.5/5

For 1 player

Rules assistant for The Tale of Ord

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Tale of Ord is a board game released in 2018 for 1–4 players, 600–1200 minutes per game, and ages 16 and up. It was designed by Rita Orlov and its main mechanics are Paper-and-Pencil, Storytelling, and Role Playing.

About the game

The Tale of Ord is a tabletop narrative puzzle game told through four physical mailings and some online components. You are a private investigator tasked with finding two missing professors from the Emerens Institute, but when information is uncovered about a mysterious relic found by an archaeological team, you have the opportunity to change the course of destiny. Through four monthly packages with an assortment of notes, articles, drawings, and unique physical artifacts, you set out on a journey to explore the supernatural forces of Norse mythology, attempting to learn the meaning of mysterious symbols as you progress through various puzzles and begin to unravel the secrets of fate and time. Each package contains approximately 3-4 hours of gameplay and has its own conclusion, but the overall story develops throughout the entire experience.

Questions and answers

The Tale of Ord supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.