
- BGG rank
- BGG #4,519
- BGG rating
- 6.3
Rent a Hero
- 3–5 players
- 20–30 min
- Complexity 1.5/5
- 2012

2015
Rules assistance for The Terrifying Girl Disorder
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Terrifying Girl Disorder is a board game released in 2015 for 3–4 players, 30 minutes per game, and ages 12 and up. It was designed by Kuro and its main mechanics are Variable Player Powers and Set Collection.
The Terrifying Girl Disorder is a quirky and brain-burning set-collecting card game. The deck consists of seven different types of cards, with each type represented by a girl with numbers 1–7 and a special power. Players start with a hand of cards, and each round play any number of identical cards from hand, activate that girl's special power, then collect new cards, using a weird drafting mechanism. Each player can play a certain numbered set only once per game. When the game ends, the player who has played the most cards of a certain girl "becomes" that girl. Each different girl has a completely different way of scoring, so you need to adapt to the other player's play rapidly. (The title is an allusion to a novel set in a distant future in which girls around the world start manifesting supernatural powers, and they are more or less treated as threats to humanity.)
The Terrifying Girl Disorder supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Terrifying Girl Disorder is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Terrifying Girl Disorder for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Terrifying Girl Disorder has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Terrifying Girl Disorder belongs to these categories: Card Game. Its main mechanics are Variable Player Powers and Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Terrifying Girl Disorder are: Kuro. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Terrifying Girl Disorder as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.