
- BGG rank
- BGG #127
- BGG rating
- 7.7
Battlestar Galactica: The Board Game
- 3–6 players
- 120–180 min
- Complexity 3.3/5
- 2008

Rules assistance for The Thing: Norwegian Outpost
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Thing: Norwegian Outpost is an expansion for The Thing: The Boardgame released in 2022 for 4–8 players, 60–90 minutes per game, and ages 14 and up. It was designed by Andrea Crespi and Giuseppe Cicero and its main mechanics are Hidden Roles, Semi-Cooperative Game, and Traitor Game.
This expansion for The Thing - The Boardgame allows you to experience the events that happened at Thule Station, the Norwegian station where it all began! As for the 1982 version, the expansion lets you relive the tensest moments from the story, transporting you into the cinematic film! The core element of the game is based on the emulation properties of the Thing, which will hide its identity under a blanket of fake humanity, but with substantial differences in the way they interact with the game and with your feelings. Here are the key points of the expansion: A new board, new characters, and new materials. A new end game condition represented by the escape of the dog that will arrive at Outpost 31. IF this happens, you can play your next game of the 1982 version with a pack leader dog (a dog that behaves differently throughout the game). A new element in the game: teeth! The Thule Station crew discovers that the Alien cannot assimilate and duplicate metal parts, so dental fillings become a way to find out if a person is definitely human, but not if they are alien. The test with the wire and the flamethrower disappears and flashlights are added with which it will be possible to carry out a test and look at the teeth of the other characters, checking for the presence or lack of fillings. A new location is available for the Thing: The UFO! It represents the last hope of escape for the Thing, as in the movie. The final confrontation with any remaining humans will take place here. Of course, this is only an option, and just like the dog escape mentioned above, it doesn't necessarily happen! Everything will depend on your behavior, as you can win or lose in many ways! In the 2011 film, as soon as they found out what's going on, people's behavior becomes more selfish, trying by all means to save their own lives. We therefore decided to try to include the possibility of a solitary escape, an element that will bring the level of distrust to the maximum! This also brings new mechanics, such as the ability to voluntarily sabotage vehicles even if you are human. The expansion will contain: a new board, new characters, new cards and new tokens. —description from the publisher
The Thing: Norwegian Outpost supports 4–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Thing: Norwegian Outpost is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Thing: Norwegian Outpost for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Thing: Norwegian Outpost has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Thing: Norwegian Outpost belongs to these categories: Movies / TV / Radio theme and Expansion for Base-game. Its main mechanics are Hidden Roles, Semi-Cooperative Game, and Traitor Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Thing: Norwegian Outpost are: Andrea Crespi and Giuseppe Cicero. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Thing: Norwegian Outpost as an expansion for The Thing: The Boardgame. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Thing: The Boardgame to use it. Check that your edition of The Thing: The Boardgame is compatible, as some expansions were revised between editions.