
- BGG rating
- 8.1
Expansion for The Walking Dead: All Out War
The Walking Dead: All Out War – Miles Behind Us Expansion
2017
Rules assistance for The Walking Dead: All Out War – Miles Behind Us Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–2 players
- 30–120 min
- 14+

Rules assistant for The Walking Dead: All Out War – Miles Behind Us Expansion
What would you like to know?
Answers come from the official rulebook, with the page to check.
The Walking Dead: All Out War – Miles Behind Us Expansion is an expansion for The Walking Dead: All Out War released in 2017 for 1–2 players, 30–120 minutes per game, and ages 14 and up. It was designed by Mark Latham and its main mechanics are Dice Rolling.
About the game
Description from the publisher: Miles Behind Us is a narrative expansion to The Walking Dead: All Out War Miniatures Game, containing a series of scenarios to recreate the Atlanta group's fortunes after meeting the Greene family, from encountering Tyreese, to discovering the farm under dramatic circumstances, to the shock of opening the barn doors! The set also includes new characters, equipment, supplies, events and scenery to expand your regular games. It also contains brand new rules for linking multiple games as a campaign, allowing your characters to take injuries, earn experience, and find new equipment! This expansion contains 6 unique, collectable miniatures allowing you to add Hershel, Billy, Otis and Patricia to your games, along with two extra Walkers to bulk out your herd, representing Hershel's son and wife who were locked in the barn.
Questions and answers
The Walking Dead: All Out War – Miles Behind Us Expansion supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Walking Dead: All Out War – Miles Behind Us Expansion is 30–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Walking Dead: All Out War – Miles Behind Us Expansion for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Walking Dead: All Out War – Miles Behind Us Expansion belongs to these categories: Zombies and Miniatures. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Walking Dead: All Out War – Miles Behind Us Expansion are: Mark Latham. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Walking Dead: All Out War – Miles Behind Us Expansion as an expansion for The Walking Dead: All Out War. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Walking Dead: All Out War to use it. Check that your edition of The Walking Dead: All Out War is compatible, as some expansions were revised between editions.