The Walking Dead: No Sanctuary – Better Angels
BGG rating
5.6

Expansion for The Walking Dead: No Sanctuary

The Walking Dead: No Sanctuary – Better Angels

2018

Rules assistance for The Walking Dead: No Sanctuary – Better Angels

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 45–120 min
  • 15+

Rules assistant for The Walking Dead: No Sanctuary – Better Angels

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Answers come from the official rulebook, with the page to check.

The Walking Dead: No Sanctuary – Better Angels is an expansion for The Walking Dead: No Sanctuary released in 2018 for 2 players, 45–120 minutes per game, and ages 15 and up. It was designed by Adam Sadler and Brady Sadler and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.

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About the game

The expansion's Player vs Player Scenario recreates Rick and Shane's fight to the death in the classic episode "Better Angels." From the Kickstarter summary page: In the “Better Angels” Scenario, Rick and Shane start out on opposite sides of a typical 2x2 board, which includes the special Misty Forest Tile. Shane begins the game wounded, with 2 Survivor Cards in his discard pile and a hand of only 3 cards. However, Shane is hiding something from Rick: his Shotgun! The Shotgun Survivor Card is set aside and the player controlling Shane has a Map Card that only he or she can look at. If Shane ever gets to the secret Space indicated on the Map Card, he gets to add the Shotgun directly to his hand, swinging the odds wildly in his favor. But Rick has some advantages of his own in this one-on-one battle to the death! Rick starts the Scenario with more health and is considered the Leader during the entire Scenario (which may be one of the reasons Shane has such a problem with him!). Just like any regular Scenario of THE WALKING DEAD: NO SANCTUARY, the Leaders draws 2 Event Cards, choosing 1 card to become the Active Event and discarding the other card, causing a penalty for all players. The difference when playing PvP is that a character who is Defiant to the Approach set by the Active Event only hurts his own cause, since he is the only one who earns the resulting Stress. The Scenario ends when either Rick or Shane is killed by his opponent. However, since this is the world of The Walking Dead, when Shane is “killed” he rises again as a Walker one turn later, with the regular Shane figure replaced by the Walker Shane figure. The player controlling Shane will also have control of all the other Walkers on the board. Rick will need to put down his former friend a second time to win!

Questions and answers

The Walking Dead: No Sanctuary – Better Angels supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.