The Walking Dead: No Sanctuary – Days Gone Bye
BGG rating
6.1

Expansion for The Walking Dead: No Sanctuary

The Walking Dead: No Sanctuary – Days Gone Bye

2018

Rules assistance for The Walking Dead: No Sanctuary – Days Gone Bye

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 45–120 min
  • 15+

Rules assistant for The Walking Dead: No Sanctuary – Days Gone Bye

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Walking Dead: No Sanctuary – Days Gone Bye is an expansion for The Walking Dead: No Sanctuary released in 2018 for 1–4 players, 45–120 minutes per game, and ages 15 and up. It was designed by Adam Sadler and Brady Sadler and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.

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About the game

Relive Rick's first moments in The Walking Dead as he braves his way to his home then gears up at the police station in order to face the walkers head-on. The scenario supports 1-4 players! In the solo version, the player takes control of Rick, with another Survivor of his or her choice being controlled as an Ally. With 2 players, the second player takes the place of the Ally, playing as the Survivor of his or her choice to aid Rick. Rick does not start with his normal 15-card Survivor deck. Instead, he uses the 10-card Wounded Rick deck. The controlling player must use these cards efficiently to ensure Rick survives long enough to make the trip from the hospital to the nearby Sheriff’s Department. Once there, Rick will be able to recuperate and arm himself, at which point the player controlling Rick will switch out the Wounded deck for Rick’s normal Survivor deck. Unfortunately, his fellow Survivor starts the Scenario on the other side of the map—with a handful of Walkers in the way!—meaning it’ll be hard for this Survivor to offer Rick much support at first. If this Survivor moves quickly, he or she can provide Rick with some valuable cover as he makes his way towards his gear. Getting Rick fully armed is quite an achievement, but it won’t be enough to get him completely acclimated to the frightening new world around him. The Survivors will need to spend some time raising their Morale, which, unlike most Scenarios, starts completely depleted in “Days Gone Bye.” Getting equipped gives the Survivor’s a hefty Morale boost to start with, but they will still need to build their confidence by successfully evading Walkers and scavenging for Resources. If the Survivor’s manage to get their spirits up, Rick will be ready to head out on his own, earning a victory for the Survivor team. Includes Hospital Gown Rick Figure, his 10-card “Wounded” Survivor Deck, 4 double-sided Map Tiles, 10 Event Cards, and a thrilling Scenario that takes you back to the very first episode of the TV series.

Questions and answers

The Walking Dead: No Sanctuary – Days Gone Bye supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.