
- BGG rating
- 7.7
Waste of Parts: Remnants of the Fallen Expansion
- 1–5 players
- 2026

2026
Rules assistance for The Waste of Parts
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
The Waste of Parts is a board game released in 2026 for 1–5 players, 90–120 minutes per game, and ages 14 and up. It was designed by Evan Duda and its main mechanics are Variable Player Powers, Dice Rolling, and Tile Placement.
Game Overview and Mechanics: The Waste of Parts is a cooperative strategy game for 1 to 5 players. You control the crew of a giant mech attempting to make its way through the Waste of Parts. The game is played over a series of rounds. Each round, players take turns controlling their Crew Members in a rotating, progressive order, spending action points to perform various tasks such as moving between rooms of the mech, attacking enemies, or extinguishing fires. Players can also use their unique, asymmetrical abilities to gain additional advantages. At the end of each round, a sequence of steps is taken to further advance the game state. Enemies attack, and players draw and place new enemy cards equal to the mech's noise level. Players may also draw salvage cards, which provide equipment to enhance their Crew Members or upgrades to improve the mech itself. Some powerful room upgrade cards come with a noise penalty, forcing players to balance the risk of drawing additional enemy cards against the rewards they offer. If certain conditions are met, the mech will advance according to its current speed. As the mech advances, more powerful enemy cards are shuffled into the deck, providing a scaling challenge that matches the crew's increasing strength over time. The game’s unique Scrap mechanic allows players to convert unwanted salvage cards into resources, repair the mech, or search for specific types of cards to mitigate randomness. The game is won once the mech reaches its final space, but players can opt for an additional 'victory lap' challenge for an extra level of difficulty with their current run. -description from publisher
The Waste of Parts supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Waste of Parts is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Waste of Parts for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Waste of Parts has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Waste of Parts belongs to these categories: Horror, Adventure, and Science Fiction. Its main mechanics are Variable Player Powers, Dice Rolling, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Waste of Parts are: Evan Duda. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Waste of Parts as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.