The Witcher: Old World – Monster Trail
BGG rating
8.8

Expansion for The Witcher: Old World

The Witcher: Old World – Monster Trail

2023Powered by BGG

Rules assistance for The Witcher: Old World – Monster Trail

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 90–150 min
  • 14+
  • Complexity 3.3/5

Rules assistant for The Witcher: Old World – Monster Trail

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Witcher: Old World – Monster Trail is an expansion for The Witcher: Old World released in 2023 for 1–5 players, 90–150 minutes per game, and ages 14 and up. It was designed by Łukasz Woźniak and its main mechanics are Variable Player Powers, Hand Management, and Race.

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About the game

The World after Conjunction of the Spheres is full of terrifying beasts. No one who finds himself on the trail alone can feel safe. Lurking drowners, ghouls marching near cemeteries, or harpies dipping from the air is just a small part of the threats awaiting travelers! It brings another level of depth into different elements of the game: trailing and fighting monsters, building your deck and combos, using bombs, taking advantage of mutagens, and adding special cards to your starting decks. Contains a playable School of the Manticore Witcher, advanced action cards for your witcher, and 17 large monster cards, one for each of the Old World beasts. These cards contain a new, advanced special ability of the Monster and descriptions of four special attacks. These attacks are directly related to the characteristics of the Monster in the Witcher's world. When a Monster appears on the board, players place an additional large card next to the board - it is visible to everyone and is associated with one specific Monster. In addition to the 17 large cards, this expansion introduces 4 Special Combat Cards. Before fighting a monster, shuffle 2,3, or 4 randomly into its Life Pool (depending on the Monster level). Thanks to this, fighting a powerful, massive Werewolf will be a completely different experience than facing Foglet hiding between mists and illusions. Additionally, each fight with the same Monster will be unique because it is not sure which special attacks will appear and in what order. Special Combat Cards will allow you to diversify the fights and introduce a completely new mechanic - Passive Attacks. When a Monster discards a Special Combat Card due to its damage, the passive attack is automatically activated. Various special and passive attacks of monsters mean that the decisions made by the player while trailing the Monster and in combat must be even more carefully considered.

Questions and answers

The Witcher: Old World – Monster Trail supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.