
- BGG rank
- BGG #8,275
- BGG rating
- 7.0
1980 Sixtina
- 2–4 players
- 45 min
- Complexity 2.2/5
- 2024

2017
Rules assistance for The Witches of Cernégula
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Witches of Cernégula is a board game released in 2017 for 2–4 players, 30–45 minutes per game, and ages 10 and up. It was designed by José Antonio Abascal Acebo and its main mechanics are Variable Player Powers, Hand Management, and Set Collection.
Neither frog legs nor goat's feet. Our witches are vegetarian and real! Legend says that in a lagoon of Cernégula, a town in Burgos, a coven of witches had their meetings. In The Witches of Cernégula, you must become the witch who cooks the best and most potions. Collect the required herbs, but these are not always available, so think well about your actions! Cook in your cauldron elaborate recipes and master one or more magic arts. Become the most experienced witch and earn points to prove it! In more detail, the game consists of several rounds divided into two phases: • Herb collection: In order to collect herbs, move your cauldron located inside your herb board, so that the ladle, the carrot leaves, and the snake head point to the herbs you want to collect. The players must take all the corresponding tokens according to the placement of their cauldrons, but they cannot store more than three green tokens per type of herb. If you had to place more than three green tokens on an herb, place red tokens from the common supply instead. Each red token near the board equals 2 negative points at the end of the game. The red tokens are permanent: they are still red even if the player has fewer than three green tokens on the herb. • Potions preparation: During this optional phase, you can prepare one or more available potions as either complete or incomplete potions. In addition, once you have made the potion, you can perform the ability immediately or in another time, as the card indicates. Using potions' abilities costs victory points. After using the ability of a potion card, turn it 90º to indicate it's been used. At the end of the game, the value of turned potions cards is subtracted from your victory points.
The Witches of Cernégula supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Witches of Cernégula is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Witches of Cernégula for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Witches of Cernégula has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Witches of Cernégula belongs to these categories: Card Game, Fantasy, and Medieval. Its main mechanics are Variable Player Powers, Hand Management, and Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Witches of Cernégula are: José Antonio Abascal Acebo. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Witches of Cernégula as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.