Thieves of Bagdad
BGG rank
BGG #21,199
BGG rating
5.9

Thieves of Bagdad

1999

Rules assistance for Thieves of Bagdad

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 90 min
  • 10+
  • Complexity 2.2/5

Rules assistant for Thieves of Bagdad

What would you like to know?

Answers come from the official rulebook, with the page to check.

Thieves of Bagdad is a board game released in 1999 for 3–6 players, 90 minutes per game, and ages 10 and up. It was designed by Francis Pacherie and its main mechanics are Variable Player Powers, Set Collection, and Trading.

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About the game

Players assume the roles of the famous Arabian characters like Sinbad and Scheherezade and try to move merchants, assassins, magi etc through the bazaar. By accumulating resource cards and selling them, players get more merchants, move them around, driving out lower ranking people and buying gems. The aim is to reach the palace with a diamond in your pocket, and pass it to the Vizier. But the rules allow several winning conditions and players can even steal from your bag of gems, making you buy fake gems to protect your diamond. The different roles make the resources have different values, so Scheherazade prefers silks to weapons, but Sinbad values weapons more.

Questions and answers

Thieves of Bagdad supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.