
- BGG rank
- BGG #12,008
- BGG rating
- 6.2
NHL Ice Breaker: The Card Hockey Board Game
- 1–4 players
- 25 min
- Complexity 1.5/5
- 2006

2010
Rules assistance for Third and Long: The Football Card Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Third and Long: The Football Card Game is a board game released in 2010 for 2 players, 60 minutes per game, and ages 10 and up. It was designed by Brent Evanger and its main mechanics are Hand Management, Simultaneous Action Selection, and Simulation.
From the back of the package: Gather your players and face off for gridiron glory! Third and Long recreates the action of a pro football game. Two coaches take turns on offense and defense, calling plays and executing drives. Touchdowns, field goals, fumbles, interceptions, penalties, and big plays are all part of the exciting action. Join the fun as the teams of the Professional Football League compete for the Championship Trophy! In Third and Long, two players take on the role of opposing coaches in a game of American Football. Each coach chooses a team from the star players included in the game. Pre-made teams are provided for simplicity, or a draft with a salary cap can be held to form the teams. Teams do not have all 11 players represented, they simply comprise of the star players from the following skill positions: QB, RB, WR, LB, CB, S. A coin flip determines who starts out on Offense and who will initially play defense. Players share two decks of play call cards. The coach on offense takes the Offensive Play Calls and the coach on defense takes the Defensive Play Calls. Coaches choose their respective play calls in secret, revealing them at the same time. The interaction between the offensive and defensive play call determines the match up of star players involved in the play. Action Cards (which form each player's hand) are used to further influence the outcome of each play. The game is made up of a series of drives. Each drive is made up of a randomly determined number of "Key Moments" (from 1 to 5). Key Moments represent those special times during a football game that mean the difference between success and failure. For each Key Moment, a play occurs. If the offense is able to win that number of plays in a row, they score. If the defense is able to stop the offense on any of the Key Moments in a given drive, then a fourth down has occurred. Most of the time a punt will follow, but sometimes the coach on offense is desperate and will attempt to go for it. Each game results in real football game-like scores, and uses nothing but cards (no extra components to keep track of field position or time on the clock). Interceptions, fumbles, big plays, injuries, field goals, touchdowns, safeties, extra points... its all in there!
Third and Long: The Football Card Game supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Third and Long: The Football Card Game is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Third and Long: The Football Card Game for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Third and Long: The Football Card Game has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Third and Long: The Football Card Game belongs to these categories: Card Game and Sports. Its main mechanics are Hand Management, Simultaneous Action Selection, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Third and Long: The Football Card Game are: Brent Evanger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Third and Long: The Football Card Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.