Three of a Crime
BGG rank
BGG #18,252
BGG rating
5.9

Three of a Crime

1991

Rules assistance for Three of a Crime

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 20 min
  • 8+
  • Complexity 1.2/5

Rules assistant for Three of a Crime

What would you like to know?

Answers come from the official rulebook, with the page to check.

Three of a Crime is a board game released in 1991 for 2–6 players, 20 minutes per game, and ages 8 and up. It was designed by Heinz Meister.

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About the game

There are seven thieves and each of the 35 cards shows some combination of three of them. One player acts as the "eyewitness" and secretly looks at one of the cards. The other players will then try to deduce the three thieves on this card. They do so by revealing one card at a time from the deck. The eyewitness places a 0,1 or 2 chip to indicate how many of the thieves are on his card. The player that correctly identifies the three thieves that the eyewitness "saw," solves the crime. The next player then becomes the eyewitness and the first player to solve three crimes wins.

Designers

Publishers

  • F.X. Schmid
  • Gamewright

Questions and answers

Three of a Crime supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.