Throneworld
BGG rank
BGG #10,928
BGG rating
6.7

Throneworld

1997

Rules assistance for Throneworld

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 180–360 min
  • Complexity 3.5/5

For 2 players

Rules assistant for Throneworld

What would you like to know?

Answers come from the official rulebook, with the page to check.

Throneworld is a board game released in 1997 for 2–6 players and 180–360 minutes per game. It was designed by Thomas Lehmann and its main mechanics are Variable Player Powers and Hexagon Grid.

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About the game

Players expand from their home world to explore systems, starting at the edges of a board and working inward towards the center Throneworld. The systems get progressively tougher as players move inward which often involves battling units of greater size and/or technology level. The interesting mechanics allows players to choose 11 different unit types (6 space and 5 ground) to organize into fleets, explore and conquer worlds. In addition, there are four types of technology: Space Combat, Ground Combat, Jump (controls how far a fleet may move), and Communications (controls the distance you can control fleets). Players compete to be the first to control a certain number of systems for a full turn. Controlling the Throneworld counts as six (6) systems.

Questions and answers

Throneworld supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.