2038: Tycoons of the Asteroid Belt
BGG rank
BGG #5,581
BGG rating
7.1

2038: Tycoons of the Asteroid Belt

1995

Rules assistance for 2038: Tycoons of the Asteroid Belt

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 360 min
  • 14+
  • Complexity 4.0/5

For 3 players

Rules assistant for 2038: Tycoons of the Asteroid Belt

What would you like to know?

Answers come from the official rulebook, with the page to check.

2038: Tycoons of the Asteroid Belt is a board game released in 1995 for 3–6 players, 360 minutes per game, and ages 14 and up. It was designed by Thomas Lehmann and James Hlavaty and its main mechanics are Auction / Bidding, Network and Route Building, and Pick-up and Deliver.

Expansions

Similar games

About the game

2038 is a space mining adaptation of the 18xx series of games. First, you have the ever important stock trading rounds followed by operating rounds where you try to deliver commodities mined from the asteroid belt. Instead of laying track, the players explore the asteroid belt and lay claims to various mining resources. During operation rounds, ships move from mine to mine limited only by their fuel and the players' refueling stations. Operation is thus more flexible than in most 18xx games, and the randomly generated map greatly increases replay value.

Questions and answers

2038: Tycoons of the Asteroid Belt supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.