Thunder Road
BGG rank
BGG #4,841
BGG rating
6.7

Thunder Road

1986

Rules assistance for Thunder Road

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45 min
  • 10+
  • Complexity 1.4/5

For 2 players

Rules assistant for Thunder Road

What would you like to know?

Answers come from the official rulebook, with the page to check.

Thunder Road is a board game released in 1986 for 2–4 players, 45 minutes per game, and ages 10 and up. It was designed by Jim Keifer and its main mechanics are Take That, Player Elimination, and Roll / Spin and Move.

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About the game

Thunder Road is Milton Bradley's answer to Mad Max. You rocket your team (three cars and a helicopter) down a stretch of post-apocalyptic highway and try to either wipe out the other teams or outdistance them and leave them in the dust. Each turn consists of a dice roll to determine car movement and a combat phase where you try to shoot or ram your opponents. The gameboard consists of two pieces of highway and when the lead car exits the front piece of highway, the back piece is placed in front (after dumping all the wrecks and slowpokes off of it) thus creating a never-ending gameboard.

Questions and answers

Thunder Road supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.