Ticket to Ride: Alvin & Dexter
BGG rating
6.5

Expansion for Ticket to Ride

Ticket to Ride: Alvin & Dexter

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Rules assistance for Ticket to Ride: Alvin & Dexter

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 30–50 min
  • 8+
  • Complexity 1.6/5

Rules assistant for Ticket to Ride: Alvin & Dexter

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ticket to Ride: Alvin & Dexter is an expansion for Ticket to Ride released in 2011 for 2–5 players, 30–50 minutes per game, and ages 8 and up. It was designed by Alan R. Moon and its main mechanics are Set Collection, Point to Point Movement, and Network and Route Building.

Similar games

About the game

Alvin & Dexter – A Ticket to Ride Monster Expansion can be added to any of the various games in the Ticket to Ride series that designer Alan R. Moon and publisher Days of Wonder have released since 2004. These monsters stymie players both during the game and once it ends. During play, no routes can be built into or out of a city where Alvin or Dexter are currently nesting, and during the final score tallying, any destination ticket showing a city where either monster stands is worth only half its normal value. Desperately need to build a route to Seattle, Paris, or wherever else a roaming monster has set up shop? Discard one (or two) wild locomotive cards, and you can move the monster up to three (or six) cities away from its current location. Move a monster more than any other player, and you'll pick up an endgame bonus for your role as monster minder.

Editions

  • Ticket to Ride: Alvin & DexterenDays of Wonder2013
  • Ticket to Ride: Alvin & DexterenDays of Wonder2011

Questions and answers

Ticket to Ride: Alvin & Dexter supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.