
- BGG rank
- BGG #1,881
- BGG rating
- 6.6
Tides of Time
2015
Rules assistance for Tides of Time
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 20 min
- 10+
- Complexity 1.6/5
For 2 players

Rules assistant for Tides of Time
What would you like to know?
Answers come from the official rulebook, with the page to check.
Tides of Time is a board game released in 2015 for 2 players, 20 minutes per game, and ages 10 and up. It was designed by Kristian Čurla and its main mechanics are Set Collection and Closed Drafting.
About the game
Play as an ancient civilization as they prosper and collapse through time. Build gigantic monuments, raise impenetrable fortifications, and amass vast knowledge as the ages pass. The greatest civilizations will leave their mark long after their collapse. From times long forgotten to times recently lost, civilizations will rise and fall as the tide of time carries them. Tides of Time is a drafting game for two players. Each game consists of three rounds in which players draft cards from their hands to build their kingdom. Each card is one of five suits and also has a scoring objective. After all cards have been drafted for the round, players total their points based on the suits of cards they collected and the scoring objectives on each card, then they record their score. Each round, the players each select one card to leave in their kingdom as a "relic of the past" to help them in later rounds. After three rounds, the player with the the most prosperous kingdom wins.
Categories
Mechanics
Designers
Publishers
- Pegasus Spiele
- Edge Entertainment
- Gémklub
- uplay.it edizioni
- Rexhry
- FunBox Jogos
- Portal Games
- British Games Ltd (BGL)
Questions and answers
Tides of Time supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Tides of Time is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tides of Time for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tides of Time has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tides of Time belongs to these categories: Card Game, Ancient, and Civilization. Its main mechanics are Set Collection and Closed Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tides of Time are: Kristian Čurla. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tides of Time as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.