
- BGG rating
- 7.3
Timber Tom: The Wollemi Pines
- 2–4 players
- 60 min
- Complexity 2.0/5
- 2010

2008
Rules assistance for Timber Tom
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Timber Tom is a board game released in 2008 for 2–4 players, 30–90 minutes per game, and ages 10 and up. It was designed by Marco Bing and its main mechanics are Dice Rolling and Enclosure.
Your aim is to hike TWO* of the treacherous mountain peaks of the Split River Valley, claim the pouches of lost gold, and be the first hiker to return to Base Camp (or be the Hiker with the best state-of-resources in a drawn finish). You and your opponents all have the chance to hinder each other's progress by planting forest barriers around the mountains. You also have access to resources which will remove these trees (your axes and chainsaws), or enable you to fly over them (using your helicopter flights). The hiker who best utilizes these resources, including their food supplies, will ultimately win the game. Flash flooding, quicksand, snowfalls, broken bridges, landslides and avalanches are just some of the unpredictable hazards you may have to encounter along the way! Our advice is "Be prepared". Plan your own moves in advance and try predicting moves to be made by other hikers. One false move or miscalculation will often mean the difference between your win or a loss! Ages +10 Other game variants exist (i.e., players can decide before a game how many mountain peak treasures will constitute a win. We recommend TWO treasures as this equates to around 60 minutes of game-play for 3-4 players).
Timber Tom supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Timber Tom is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Timber Tom for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Timber Tom has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Timber Tom belongs to these categories: Adventure, Puzzle, and Racing. Its main mechanics are Dice Rolling and Enclosure. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Timber Tom are: Marco Bing. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Timber Tom as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.