
- BGG rank
- BGG #423
- BGG rating
- 7.4
Air, Land, & Sea
- 2 players
- 20 min
- Complexity 1.7/5
- 2019

2014
Rules assistance for Time Barons
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Time Barons is a board game released in 2014 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Jon Perry and Derek Yu and its main mechanics are Hand Management, Action Points, and Worker Placement.
The second edition, published by WizKids in November 2017, adds 50 brand new expansion cards and now supports up to 4 players. In this game of tactical card combat, you play as one of the time barons, shadowy figures who have shaped mankind's destiny since the dawn of time. People are simply pawns in your quest to defeat the other barons and become the ruler of a unified human race. War, religion, technology - all will be used in this ultimate battle. Only you can decide the best way to exploit your loyal followers and make the most of the many powerful cards you are dealt. Will you upgrade as rapidly as possible, hoping to obtain that technological edge, or punish such folly with primitive weapons and fanatical attacks? Will you be relentless in your aggression or build an economic advantage? A variety of tactics are available to you at every turn, and you may find yourself putting bubonic plague on your opponent's robotics lab to slowly kill off the workers there, or attaching a computer network to a medieval church to automate the conversion of new followers. In this brutal struggle, many will die... but good planning, quick thinking, and a little luck will carry the day!
Time Barons supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Time Barons is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Time Barons for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Time Barons has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Time Barons belongs to these categories: Card Game. Its main mechanics are Hand Management, Action Points, and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Time Barons are: Jon Perry and Derek Yu. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Time Barons as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.