
- BGG rank
- BGG #192
- BGG rating
- 7.8
Star Wars: Outer Rim
- 1–4 players
- 120–180 min
- Complexity 2.6/5
- 2019

2019
Rules assistance for Time Breaker
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Time Breaker is a board game released in 2019 for 2–5 players, 5–30 minutes per game, and ages 8 and up. It was designed by Andrew Looney and its main mechanics are Take That, Point to Point Movement, and Modular Board.
In Time Breaker, you work for the security division of the Time Repair Agency. A Time Breaker has gotten loose, and you must apprehend them before they do any serious damage to the space-time continuum. Soon they will begin closing down the time doorways we need to use to pursue them. The agent who brings in this perp will get a promotion, and thus win. Quick everybody, into the time machine!
Time Breaker supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Time Breaker is 5–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Time Breaker for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Time Breaker has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Time Breaker belongs to these categories: Science Fiction. Its main mechanics are Take That, Point to Point Movement, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Time Breaker are: Andrew Looney. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Time Breaker as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.