
- BGG rank
- BGG #21,326
- BGG rating
- 6.1
Doktor Schlüsselbart
- 2–5 players
- 30 min
- Complexity 1.3/5
- 2006

2026
Rules assistance for Tinctura
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Tinctura is a board game released in 2026 for 2–4 players, 90–120 minutes per game, and ages 10 and up. It was designed by Jürgen Then and Franziska Stürzenhofecker and its main mechanics are Simultaneous Action Selection, Turn Order: Stat-Based, and Contracts.
In the gamers' game Tinctura, welcome patients to your pharmacy and cure them of their ailments by making ointments, tinctures, and tablets for them. To do this, you must collect ingredients, train apprentices, and develop your skills so that you can meet even the most difficult challenges. Plan your day secretly in hour shifts to work in your pharmacy, in the town or in the woods. Collect resources in the forest and create the medicine your patients need. For every medicine you need certain skills. These can be improved by studying in the town or do some research on your own. Buy some equipment to get advantages through bonus tracks. And hire apprentices to help them with creating medicines. Get the most victory points to win the game. —description from the publisher
Tinctura supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tinctura is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tinctura for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tinctura has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tinctura belongs to these categories: Medical and Renaissance. Its main mechanics are Simultaneous Action Selection, Turn Order: Stat-Based, and Contracts. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tinctura are: Jürgen Then and Franziska Stürzenhofecker. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tinctura as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.