
- BGG rank
- BGG #987
- BGG rating
- 7.5
Heroes of Land, Air & Sea
- 1–4 players
- 120–180 min
- Complexity 3.3/5
- 2018

Rules assistance for Tiny Epic Tactics: Lanterns Mini Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Tiny Epic Tactics: Lanterns Mini Expansion is an expansion for Tiny Epic Tactics released in 2019 for 1–4 players, 30–60 minutes per game, and ages 14 and up. It was designed by Scott Almes and its main mechanics are Variable Player Powers, Take That, and Area Majority / Influence.
The Lanterns mini-expansion adds a 'pick up and deliver' like mechanism to Tiny Epic Tactics furthering the options and replayability of the game. During the game's setup, each village is given an unlit lantern (backside of the token). When a player sends one of their heroes through a portal (cave) they come out with a torch. A player can only have one of their heroes holding a torch at any given time. If a hero takes damage while holding a torch, the torch goes out. If a hero brings a torch to a village and lights the lantern of that village, the player who controls that hero collects the lantern for victory points at the end of the game. Note: This mini expansion is packaged inside the Deluxe Edition. Deluxe content will not enter regular distribution. However, it will be available in limited supply at conventions, through contests, online at the BGG promo store, and directly from Gamelyn Games on our website or through our Amazon store.
Tiny Epic Tactics: Lanterns Mini Expansion supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tiny Epic Tactics: Lanterns Mini Expansion is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tiny Epic Tactics: Lanterns Mini Expansion for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tiny Epic Tactics: Lanterns Mini Expansion has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tiny Epic Tactics: Lanterns Mini Expansion belongs to these categories: Fantasy, Fighting, and Medieval. Its main mechanics are Variable Player Powers, Take That, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tiny Epic Tactics: Lanterns Mini Expansion are: Scott Almes. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tiny Epic Tactics: Lanterns Mini Expansion as an expansion for Tiny Epic Tactics. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Tiny Epic Tactics to use it. Check that your edition of Tiny Epic Tactics is compatible, as some expansions were revised between editions.