
- BGG rank
- BGG #289
- BGG rating
- 7.5
Dinosaur Island
- 1–4 players
- 90–120 min
- Complexity 3.1/5
- 2017

2013
Rules assistance for Titans of Industry
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

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Answers come from the official rulebook, with the page to check.
Titans of Industry is a board game released in 2013 for 3–6 players, 60–120 minutes per game, and ages 13 and up. It was designed by Brian Lewis and MJ Duhan and its main mechanics are Set Collection and Worker Placement.
It is the 1920s, a time of much industrial building and growth. In Titans of Industry, you must invest in building factories and businesses in order to produce goods and sell them to gain victory points (VPs). Game play involves a delicate balance of money, production, and goals. The person who can best manage his buildings and meet his goals in seven years will win. Each player starts the game with four workers and $6,000. Every turn, players first buy buildings, then place workers on those buildings or on the board. Factories allow you to produce goods, while Businesses allow you to sell those goods for money or VPs. A good player needs to balance production and sales, and encourage other players to sell with them to maximize sales. Board elements allow players to take advantage of bonuses, such as extra production, building improvements, and Corporate Strategy cards. Corporate Strategy cards help give players additional goals and direction, by specifying additional ways to gain victory points. Three times during the game – years 1923, 1925, and 1927 – upkeep will be due, and players must pay to maintain their buildings, or will need to take out loans. Players will need to sell enough goods before then to have enough money to cover the costs, as loans are worth negative victory points at the end of the game. After year 1927, whoever has the most victory points from combined sales, buildings, and Corporate Strategy cards wins the game. Titans of Industry, which allows 3-6 players and plays in approximately 20-25 minutes per player, is a rich worker-placement/resource-management Euro-style game.
Titans of Industry supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Titans of Industry is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Titans of Industry for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Titans of Industry has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Titans of Industry belongs to these categories: City Building and Industry / Manufacturing. Its main mechanics are Set Collection and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Titans of Industry are: Brian Lewis and MJ Duhan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Titans of Industry as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.